Press kit
Everything in one chest.
Key art, stills, and a fact sheet. Use any of it in coverage of Brineholme.
Download the kit (6 MB zip)Fact sheet
| Title | Brineholme |
|---|---|
| Genre | Photorealistic puzzle-box mystery |
| Shape | Six Watches, twenty-two papers, nine names |
| Platform | PC (Steam) |
| Release | Spring 2027 |
| Status | Release 1 complete in playable form; art pass at 17 of 30 stills; Keeper’s Chest Blender proof complete |
| Studio | Wisp & Wight Lampworks, an independent studio |
| Website | brineholme.com |
Boilerplate, at three lengths
One line
A puzzle-box mystery about a lighthouse that should be dark, from Wisp & Wight Lampworks.
Short
Brineholme is a photorealistic puzzle-box mystery. You have inherited a cottage on a black-rock coast and, with it, the keeper’s job at a lighthouse decommissioned in 1998 that has never once gone dark. Six Watches. Twenty-two letters, logs, and newspaper scraps. Nine names to recover before the equinox tide.
The premise
A great-uncle you do not remember has left you the cottage at Brineholme Point, the boathouse, the dock, and the light, on one condition: that you live there and keep the Watches, every night from the first of November until the spring relief boat, without one missed. The light was decommissioned in 1998. You will find it burning. The logbook on the desk has already been filled in for tonight, and the handwriting is yours.
In the kit
Key art, the light
Watch 1, The Keeper’s Chest
Watch 2, The Boathouse
Watch 3, The Foghorn House
Watch 4, The Tide Lock
Watch 5, The Model Village
Watch 6, The Light Itself
Concept art, the cottage
Images are pre-release renders and concept art, not final in-game captures. Please do not describe them as screenshots.
Two requests
Please keep the release window as written: spring 2027, on Steam. No price or exact date has been announced.
Please do not guess at the story in print. The game is a mystery, and the site says only what the first night tells you.