
Brineholme Point Light Station, built 1879
The Station
One place, deepened across six Watches. You learn it the way a keeper does, so when something in it is wrong, you feel it before you understand it.
Coming to Steam, Spring 2027
The six places, in the order you keep them

Watch 1
The Keeper's Chest
It was left for you, and it was left locked.

Watch 2
The Boathouse
A dory on trestles, with more inside her than a boat should hold.

Watch 3
The Foghorn House
The engine that warns ships off. The fog comes in under the door anyway.

Watch 4
The Tide Lock
Only there at low water, and low water does not last.

Watch 5
The Model Village
A whole village, kept small, and a darkroom that develops more than plates.

Watch 6
The Light Itself
The last room of the station, and the reason for all the others.
Lately, from the rooms
New stills
The last two rooms of the station have their stills now, and the first chest has been photographed shut. Like everything here, these are pre-release renders, not final in-game captures.
From the production plates
The objects, close
Before a room is built, its objects are plated one by one, so the builders have something true to measure against. These are production reference plates — not stills from the game, and not scenes you will ever stand in. They are the things themselves, before the rooms were ready for them.

Where you sleep, most nights
The cottage is provisioned and the oil is good.
The estate is a cottage, a boathouse, a dock, and the light. It is yours for as long as you live there and keep the Watches. Miss one night, or leave before the spring relief boat, and all of it passes to the Brineholme Harbour Trust.
How the Watches are kept







